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#HOW TO OPEN MCM FALLOUT NEW VEGAS MOD#
I read somewhere that MCM might not work if you don't have a mod that uses it, which I doubt btw, but I've tried using it with DarN's UI because of that and the same issue. Not so much I can do there ATM as I only have TTW installed, but I've tried loading MCM last and earlier but same issue. Same issue.įiddling with archive invalidation, which shouldn't be it anyway I guess, but I have ai working as it should (at least so far). I am using MCM 1.5 and the MCM BugFix 2 esp. It shouldn't be an UAC issue as I have the game installed outside program files, plus I've never had any such issues with my game installs as all are installed outside program files.
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It shouldn't be a firewall issue as I get the same issue even if turning off the firewall. NVSE seems to be working - it returns Version 5 when checking NVSE version with the console. I've tried with both 5.02b and 5.02c and the same issue. I've checked and all files from the package are installed correctly. As for the suspected culprits the message lists:įiles aren't missing. You may need to reinstall the mod, update your 32-bit Visual C++ 2010 Redistributable Package, or change your firewall/UAC setting. Either the files are missing, an error has occurred with the NVSE plugin, or a firewall/UAC is preventing access. When installing it and loading a save, I first get a message that it is installed, but when hitting Esc going to the menu, I get this message:ĮRROR: The Mod Configuration Menu cannot access its menu files.
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I've started a new game and everything seems to be working as it should.īut I can't get the Mod Configuration Menu (MCM) to work. Anyway, the installation of the games and of TTW went well. I had to reinstall FNV/TTW and F3 because the latest versions af NMM aren't backward compatible, which is highly annoying in itself IMO.
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